<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://mediawiki.zeropage.org/index.php?action=history&amp;feed=atom&amp;title=%EC%B5%9C%EB%8B%A4%EC%9D%B8%2FMaze</id>
	<title>최다인/Maze - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://mediawiki.zeropage.org/index.php?action=history&amp;feed=atom&amp;title=%EC%B5%9C%EB%8B%A4%EC%9D%B8%2FMaze"/>
	<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=%EC%B5%9C%EB%8B%A4%EC%9D%B8/Maze&amp;action=history"/>
	<updated>2026-05-14T19:43:49Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.8</generator>
	<entry>
		<id>https://mediawiki.zeropage.org/index.php?title=%EC%B5%9C%EB%8B%A4%EC%9D%B8/Maze&amp;diff=82630&amp;oldid=prev</id>
		<title>1.236.163.157 at 03:16, 26 March 2017</title>
		<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=%EC%B5%9C%EB%8B%A4%EC%9D%B8/Maze&amp;diff=82630&amp;oldid=prev"/>
		<updated>2017-03-26T03:16:04Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;https://mediawiki.zeropage.org/index.php?title=%EC%B5%9C%EB%8B%A4%EC%9D%B8/Maze&amp;amp;diff=82630&amp;amp;oldid=82629&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>1.236.163.157</name></author>
	</entry>
	<entry>
		<id>https://mediawiki.zeropage.org/index.php?title=%EC%B5%9C%EB%8B%A4%EC%9D%B8/Maze&amp;diff=82629&amp;oldid=prev</id>
		<title>imported&gt;miura0806 at 08:51, 31 March 2014</title>
		<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=%EC%B5%9C%EB%8B%A4%EC%9D%B8/Maze&amp;diff=82629&amp;oldid=prev"/>
		<updated>2014-03-31T08:51:40Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* 2014년 3월 31일 개발&lt;br /&gt;
 #include &amp;amp;lt;stdio.h&amp;amp;gt;&lt;br /&gt;
 #include &amp;amp;lt;string.h&amp;amp;gt;&lt;br /&gt;
 #include &amp;amp;lt;stdlib.h&amp;amp;gt;&lt;br /&gt;
 #include &amp;amp;lt;Windows.h&amp;amp;gt;&lt;br /&gt;
 #pragma warning(disable:4996)&lt;br /&gt;
 &lt;br /&gt;
 #define SIZE 12&lt;br /&gt;
 &lt;br /&gt;
 void findStart(char[SIZE][SIZE+2], int*, int*, char*);&lt;br /&gt;
 void findRoute(char[SIZE][SIZE+2], int*, int*, char*);&lt;br /&gt;
 char findEnd(char[SIZE][SIZE+2], int*, int*, char);&lt;br /&gt;
 &lt;br /&gt;
 int main()&lt;br /&gt;
 {&lt;br /&gt;
 	char maze[SIZE][SIZE+2];&lt;br /&gt;
 	char direction;&lt;br /&gt;
 	int i, x, y;&lt;br /&gt;
 &lt;br /&gt;
 	strcpy(maze[0], &amp;quot;############\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[1], &amp;quot;#...#......#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[2], &amp;quot;S.#.#.####.#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[3], &amp;quot;###.#....#.#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[4], &amp;quot;#....###.#.E\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[5], &amp;quot;####.#.#.#.#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[6], &amp;quot;#..#.#.#.#.#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[7], &amp;quot;##.#.#.#.#.#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[8], &amp;quot;#........#.#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[9], &amp;quot;######.###.#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[10],&amp;quot;#......#...#\n\0&amp;quot;);&lt;br /&gt;
 	strcpy(maze[11],&amp;quot;############\n\0&amp;quot;);&lt;br /&gt;
 &lt;br /&gt;
 	/*&lt;br /&gt;
 	for(i=0;i&amp;amp;lt;SIZE;i++){&lt;br /&gt;
 		gets(maze[i]);&lt;br /&gt;
 	}&lt;br /&gt;
 	*/&lt;br /&gt;
 &lt;br /&gt;
 	findStart(maze, &amp;amp;amp;x, &amp;amp;amp;y, &amp;amp;amp;direction);&lt;br /&gt;
 	maze[x][y] = &amp;#039;X&amp;#039;;&lt;br /&gt;
 	while(1){&lt;br /&gt;
 		for(i=0;i&amp;amp;lt;12;i++)&lt;br /&gt;
 			printf(&amp;quot;%s&amp;quot;,maze[i]);&lt;br /&gt;
 		maze[x][y] = &amp;#039;.&amp;#039;;&lt;br /&gt;
 		findRoute(maze, &amp;amp;amp;x, &amp;amp;amp;y, &amp;amp;amp;direction);&lt;br /&gt;
 		if(findEnd(maze, &amp;amp;amp;x, &amp;amp;amp;y, direction) == 1)&lt;br /&gt;
 			break;&lt;br /&gt;
 		maze[x][y] = &amp;#039;X&amp;#039;;&lt;br /&gt;
 		Sleep(100);&lt;br /&gt;
 		system(&amp;quot;cls&amp;quot;);&lt;br /&gt;
 	}&lt;br /&gt;
 	system(&amp;quot;cls&amp;quot;);&lt;br /&gt;
 	maze[x][y] = &amp;#039;X&amp;#039;;&lt;br /&gt;
 	for(i=0;i&amp;amp;lt;12;i++)&lt;br /&gt;
 		printf(&amp;quot;%s&amp;quot;,maze[i]);&lt;br /&gt;
 	system(&amp;quot;pause&amp;quot;);&lt;br /&gt;
 	return 0;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 void findStart(char maze[SIZE][SIZE+2], int* x, int* y, char* direction)&lt;br /&gt;
 {&lt;br /&gt;
 	int i, j;&lt;br /&gt;
 &lt;br /&gt;
 	for(i=0;i&amp;amp;lt;SIZE;i++){&lt;br /&gt;
 		for(j=0;j&amp;amp;lt;SIZE;j++){&lt;br /&gt;
 			if(maze[i][j] == &amp;#039;S&amp;#039;){&lt;br /&gt;
 				*x = i;&lt;br /&gt;
 				*y = j;&lt;br /&gt;
 				if(i == 0){&lt;br /&gt;
 					*direction = 3;&lt;br /&gt;
 					(*x)++;&lt;br /&gt;
 				}&lt;br /&gt;
 				else if(j == 0){&lt;br /&gt;
 					*direction = 2;&lt;br /&gt;
 					(*y)++;&lt;br /&gt;
 				}&lt;br /&gt;
 				else if(i == SIZE-1){&lt;br /&gt;
 					*direction = 1;&lt;br /&gt;
 					(*x)--;&lt;br /&gt;
 				}&lt;br /&gt;
 				else if(j == SIZE-1){&lt;br /&gt;
 					*direction = 4;&lt;br /&gt;
 					(*y)--;&lt;br /&gt;
 				}&lt;br /&gt;
 				return;&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 char findEnd(char maze[SIZE][SIZE+2], int* x, int* y, char direction)&lt;br /&gt;
 {&lt;br /&gt;
 	if(maze[*x+1][*y] == &amp;#039;E&amp;#039;){&lt;br /&gt;
 		(*x)++;&lt;br /&gt;
 		return 1;&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	if(maze[*x-1][*y] == &amp;#039;E&amp;#039;){&lt;br /&gt;
 		(*x)--;&lt;br /&gt;
 		return 1;&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	if(maze[*x][*y+1] == &amp;#039;E&amp;#039;){&lt;br /&gt;
 		(*y)++;&lt;br /&gt;
 		return 1;&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	if(maze[*x][*y-1] == &amp;#039;E&amp;#039;){&lt;br /&gt;
 		(*y)--;&lt;br /&gt;
 		return 1;&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	if(direction == 0){&lt;br /&gt;
 		findStart(maze,x,y,&amp;amp;amp;direction);&lt;br /&gt;
 		return 1;&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	return 0;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 void findRoute(char maze[SIZE][SIZE+2], int* x, int* y, char* direction)&lt;br /&gt;
 {&lt;br /&gt;
 	if(*direction == 1){&lt;br /&gt;
 		if(maze[*x][*y+1] == &amp;#039;#&amp;#039;){&lt;br /&gt;
 			if(maze[*x-1][*y] == &amp;#039;.&amp;#039;){&lt;br /&gt;
 				(*x)--;&lt;br /&gt;
 				return;&lt;br /&gt;
 			}&lt;br /&gt;
 			else{&lt;br /&gt;
 				if(maze[*x][*y-1] == &amp;#039;.&amp;#039;){&lt;br /&gt;
 					(*y)--;&lt;br /&gt;
 					*direction = 4;&lt;br /&gt;
 					return;&lt;br /&gt;
 				}&lt;br /&gt;
 				else{&lt;br /&gt;
 					(*x)++;&lt;br /&gt;
 					*direction = 3;&lt;br /&gt;
 					return;&lt;br /&gt;
 				}&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 		else{&lt;br /&gt;
 			(*y)++;&lt;br /&gt;
 			*direction = 2;&lt;br /&gt;
 			return;&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	if(*direction == 2){&lt;br /&gt;
 		if(maze[*x+1][*y] == &amp;#039;#&amp;#039;){&lt;br /&gt;
 			if(maze[*x][*y+1] == &amp;#039;.&amp;#039;){&lt;br /&gt;
 				(*y)++;&lt;br /&gt;
 				return;&lt;br /&gt;
 			}&lt;br /&gt;
 			else{&lt;br /&gt;
 				if(maze[*x-1][*y] == &amp;#039;.&amp;#039;){&lt;br /&gt;
 					(*x)--;&lt;br /&gt;
 					*direction = 1;&lt;br /&gt;
 					return;&lt;br /&gt;
 				}&lt;br /&gt;
 				else{&lt;br /&gt;
 					(*y)--;&lt;br /&gt;
 					*direction = 4;&lt;br /&gt;
 					return;&lt;br /&gt;
 				}&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 		else{&lt;br /&gt;
 			(*x)++;&lt;br /&gt;
 			*direction = 3;&lt;br /&gt;
 			return;&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	if(*direction == 3){&lt;br /&gt;
 		if(maze[*x][*y-1] == &amp;#039;#&amp;#039;){&lt;br /&gt;
 			if(maze[*x+1][*y] == &amp;#039;.&amp;#039;){&lt;br /&gt;
 				(*x)++;&lt;br /&gt;
 				return;&lt;br /&gt;
 			}&lt;br /&gt;
 			else{&lt;br /&gt;
 				if(maze[*x][*y+1] == &amp;#039;.&amp;#039;){&lt;br /&gt;
 					(*y)++;&lt;br /&gt;
 					*direction = 2;&lt;br /&gt;
 					return;&lt;br /&gt;
 				}&lt;br /&gt;
 				else{&lt;br /&gt;
 					(*x)--;&lt;br /&gt;
 					*direction = 1;&lt;br /&gt;
 					return;&lt;br /&gt;
 				}&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 		else{&lt;br /&gt;
 			(*y)--;&lt;br /&gt;
 			*direction = 4;&lt;br /&gt;
 			return;&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	if(*direction == 4){&lt;br /&gt;
 		if(maze[*x-1][*y] == &amp;#039;#&amp;#039;){&lt;br /&gt;
 			if(maze[*x][*y-1] == &amp;#039;.&amp;#039;){&lt;br /&gt;
 				(*y)--;&lt;br /&gt;
 				return;&lt;br /&gt;
 			}&lt;br /&gt;
 			else{&lt;br /&gt;
 				if(maze[*x+1][*y] == &amp;#039;.&amp;#039;){&lt;br /&gt;
 					(*x)++;&lt;br /&gt;
 					*direction = 3;&lt;br /&gt;
 					return;&lt;br /&gt;
 				}&lt;br /&gt;
 				else{&lt;br /&gt;
 					(*y)++;&lt;br /&gt;
 					*direction = 2;&lt;br /&gt;
 					return;&lt;br /&gt;
 				}&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 		else{&lt;br /&gt;
 			(*x)--;&lt;br /&gt;
 			*direction = 1;&lt;br /&gt;
 			return;&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	return;&lt;br /&gt;
 }&lt;br /&gt;
-----&lt;br /&gt;
[[최다인]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>imported&gt;miura0806</name></author>
	</entry>
</feed>