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	<title>MineSweeper/문보창 - Revision history</title>
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	<updated>2026-05-14T22:40:19Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://mediawiki.zeropage.org/index.php?title=MineSweeper/%EB%AC%B8%EB%B3%B4%EC%B0%BD&amp;diff=34667&amp;oldid=prev</id>
		<title>imported&gt;Unknown at 05:23, 7 February 2021</title>
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		<updated>2021-02-07T05:23:46Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;==== 소감 ====&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| 2005/02/19 Accepted 0:00.014 64&lt;br /&gt;
|}&lt;br /&gt;
STL을 처음 이용해 보았다. 굳이 쓸 필요는 없었으나, 세부적인 것을 만들어주지 않아도 미리 만들어진 것을 쓰기때문에 안정적이고 쉽게 문제를 풀 수 있었다.&lt;br /&gt;
==== 코드 ====&lt;br /&gt;
 // no10189 - Minesweeper(a)  &lt;br /&gt;
 #include &amp;amp;lt;iostream&amp;amp;gt;  &lt;br /&gt;
 #include &amp;amp;lt;vector&amp;amp;gt;  &lt;br /&gt;
 using namespace std;  &lt;br /&gt;
 &lt;br /&gt;
 const int MAX = 100;  &lt;br /&gt;
 &lt;br /&gt;
 bool inMine(vector&amp;amp;lt;int&amp;amp;gt; &amp;amp;amp; mine, int &amp;amp;amp; nField, int * size);   &lt;br /&gt;
 void mineSweep(vector&amp;amp;lt;int&amp;amp;gt; &amp;amp;amp; mine, int &amp;amp;amp; nField, int * size);  &lt;br /&gt;
 &lt;br /&gt;
 int main()  &lt;br /&gt;
 {  &lt;br /&gt;
        vector&amp;amp;lt;int&amp;amp;gt; mine;                                               // 입력을 저장할 벡터  &lt;br /&gt;
 	int size[MAX];                                                  // 행과 열만을 저장할 배열  &lt;br /&gt;
 	int nField = 0;                                                 // 지뢰 게임 수  &lt;br /&gt;
 	if(!inMine(mine, nField, size))  &lt;br /&gt;
 		return 0;  &lt;br /&gt;
         mineSweep(mine, nField, size);  &lt;br /&gt;
         return 0;  &lt;br /&gt;
 }  &lt;br /&gt;
 &lt;br /&gt;
 bool inMine(vector&amp;amp;lt;int&amp;amp;gt; &amp;amp;amp; mine, int &amp;amp;amp; nField, int * size)  &lt;br /&gt;
 {  &lt;br /&gt;
 	char temp;  &lt;br /&gt;
 	int i, n, m;  &lt;br /&gt;
 	int count = 0;  &lt;br /&gt;
 	while(cin &amp;amp;gt;&amp;amp;gt; n &amp;amp;gt;&amp;amp;gt; m)                                            // 입력  &lt;br /&gt;
 	 {  &lt;br /&gt;
 		if (n == 0 &amp;amp;amp;&amp;amp;amp; m == 0)  &lt;br /&gt;
 			break;  &lt;br /&gt;
 		size[count++] = n;  &lt;br /&gt;
 		size[count++] = m;  &lt;br /&gt;
 		for (i=0; i&amp;amp;lt;n*m; i++)  &lt;br /&gt;
 		{  &lt;br /&gt;
 			cin &amp;amp;gt;&amp;amp;gt; temp;  &lt;br /&gt;
 			if (temp == &amp;#039;*&amp;#039;)  &lt;br /&gt;
 				mine.push_back(1);                    // * -&amp;amp;gt; 1  &lt;br /&gt;
 			else if (temp == &amp;#039;.&amp;#039;)  &lt;br /&gt;
 				mine.push_back(0);                    // . -&amp;amp;gt; 0  &lt;br /&gt;
 			else  &lt;br /&gt;
 			{  &lt;br /&gt;
 				cout &amp;amp;lt;&amp;amp;lt; &amp;quot;Wrong Input!\n&amp;quot;;  &lt;br /&gt;
 				return false;  &lt;br /&gt;
 			}  &lt;br /&gt;
 		}  &lt;br /&gt;
 		nField++;  &lt;br /&gt;
 	}  &lt;br /&gt;
 	return true;  &lt;br /&gt;
 }  &lt;br /&gt;
 &lt;br /&gt;
 void mineSweep(vector&amp;amp;lt;int&amp;amp;gt; &amp;amp;amp; mine, int &amp;amp;amp; nField, int * size)  &lt;br /&gt;
 {  &lt;br /&gt;
 	int mineSweep[MAX + 2][MAX + 2];                               // 출력 할 지뢰밭 start point (1,1)  &lt;br /&gt;
 	vector&amp;amp;lt;int&amp;amp;gt;::iterator pr = mine.begin();  &lt;br /&gt;
 	int row, col;                                                  // 행,열  &lt;br /&gt;
 	 int count = 0;  &lt;br /&gt;
 	int i, j, k, p, q;  &lt;br /&gt;
 	bool first = true;  &lt;br /&gt;
 	for(i=0; i&amp;amp;lt;nField; i++)  &lt;br /&gt;
 	{  &lt;br /&gt;
 		if (!first)  &lt;br /&gt;
 			cout &amp;amp;lt;&amp;amp;lt; endl;  &lt;br /&gt;
 		row = size[count++];  &lt;br /&gt;
 		col = size[count++];  &lt;br /&gt;
 		for (j=1; j&amp;amp;lt;row+1; j++)  &lt;br /&gt;
 		{ &lt;br /&gt;
 			for (k=1; k&amp;amp;lt;col+1; k++)  &lt;br /&gt;
 				mineSweep[j][k] = 0;  &lt;br /&gt;
 		} &lt;br /&gt;
 		for (j=1; j&amp;amp;lt;row+1; j++)  &lt;br /&gt;
 		{ &lt;br /&gt;
 			for (k=1; k&amp;amp;lt;col+1; k++)  &lt;br /&gt;
 			{  &lt;br /&gt;
 				if (*pr)                                            // 지뢰라면  &lt;br /&gt;
 		   	             {  &lt;br /&gt;
 					for (p=j-1; p&amp;amp;lt;=j+1; p++)  &lt;br /&gt;
 						for (q=k-1; q&amp;amp;lt;=k+1; q++)  &lt;br /&gt;
 							mineSweep[p][q]++;  &lt;br /&gt;
 						mineSweep[j][k] = -9;  &lt;br /&gt;
 				}  &lt;br /&gt;
 				pr++;  &lt;br /&gt;
 			}  &lt;br /&gt;
 		} &lt;br /&gt;
 		&lt;br /&gt;
 		cout &amp;amp;lt;&amp;amp;lt; &amp;quot;Field #&amp;quot; &amp;amp;lt;&amp;amp;lt; i+1 &amp;amp;lt;&amp;amp;lt; &amp;quot;:\n&amp;quot;;  &lt;br /&gt;
 		for (j=1; j&amp;amp;lt;row+1; j++)  &lt;br /&gt;
 		{  &lt;br /&gt;
 			for (k=1; k&amp;amp;lt;col+1; k++)  &lt;br /&gt;
 	         	{  &lt;br /&gt;
 				if (mineSweep[j][k] &amp;amp;lt; 0)  &lt;br /&gt;
 					cout &amp;amp;lt;&amp;amp;lt; &amp;quot;*&amp;quot;;  &lt;br /&gt;
 				else  &lt;br /&gt;
 					cout &amp;amp;lt;&amp;amp;lt; mineSweep[j][k];  &lt;br /&gt;
 			}  &lt;br /&gt;
 			cout &amp;amp;lt;&amp;amp;lt; endl;  &lt;br /&gt;
 		}  &lt;br /&gt;
 		first = false;  &lt;br /&gt;
 	}  &lt;br /&gt;
 } &lt;br /&gt;
----&lt;br /&gt;
[[MineSweeper]] [[문보창]]&lt;br /&gt;
&lt;/div&gt;</summary>
		<author><name>imported&gt;Unknown</name></author>
	</entry>
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