<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://mediawiki.zeropage.org/index.php?action=history&amp;feed=atom&amp;title=Robbery%2F%EC%A1%B0%ED%98%84%ED%83%9C</id>
	<title>Robbery/조현태 - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://mediawiki.zeropage.org/index.php?action=history&amp;feed=atom&amp;title=Robbery%2F%EC%A1%B0%ED%98%84%ED%83%9C"/>
	<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;action=history"/>
	<updated>2026-05-14T19:13:33Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.39.8</generator>
	<entry>
		<id>https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=87597&amp;oldid=prev</id>
		<title>Maintenance script: Repair MoniWiki formatting after migration</title>
		<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=87597&amp;oldid=prev"/>
		<updated>2026-03-29T00:34:29Z</updated>

		<summary type="html">&lt;p&gt;Repair MoniWiki formatting after migration&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 00:34, 29 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  === 느낀점 및 설명 ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  === 느낀점 및 설명 ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   하루종일 루니아만 했다아아아..ㅠ.ㅜ  너무 게으른거아냐?? 이거 문제있는데.. &amp;#039;게으름 유전자&amp;#039; 가 들어있는건가..OTL..&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   하루종일 루니아만 했다아아아..ㅠ.ㅜ  너무 게으른거아냐?? 이거 문제있는데.. &amp;#039;게으름 유전자&amp;#039; 가 들어있는건가..OTL..&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   ... 뭐 그래도 인생은 즐기는것.. 게임좀 하면 어때[[User:Maintenance script|Maintenance script]] ([[User talk:Maintenance script|talk]]) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;05&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;21&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;27 &lt;/del&gt;March 2026 (UTC) (미래에 니트족 한명 또 추가되겠군..;;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   ... 뭐 그래도 인생은 즐기는것.. 게임좀 하면 어때[[User:Maintenance script|Maintenance script]] ([[User talk:Maintenance script|talk]]) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;00&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;34&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;29 &lt;/ins&gt;March 2026 (UTC) (미래에 니트족 한명 또 추가되겠군..;;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   .. 너무 놀았으니 자기전에 간단히 한개 풀어주고 자야지.. 해서 푼게 이것.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   .. 너무 놀았으니 자기전에 간단히 한개 풀어주고 자야지.. 해서 푼게 이것.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   CSI를 많이 봐서 그런지 형사아저씨를 돕고싶었나보다.^^&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   CSI를 많이 봐서 그런지 형사아저씨를 돕고싶었나보다.^^&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=87106&amp;oldid=prev</id>
		<title>Maintenance script: Repair batch-0003 pages from live compare</title>
		<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=87106&amp;oldid=prev"/>
		<updated>2026-03-27T05:21:58Z</updated>

		<summary type="html">&lt;p&gt;Repair batch-0003 pages from live compare&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:21, 27 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  === 느낀점 및 설명 ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  === 느낀점 및 설명 ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   하루종일 루니아만 했다아아아..ㅠ.ㅜ  너무 게으른거아냐?? 이거 문제있는데.. &amp;#039;게으름 유전자&amp;#039; 가 들어있는건가..OTL..&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   하루종일 루니아만 했다아아아..ㅠ.ㅜ  너무 게으른거아냐?? 이거 문제있는데.. &amp;#039;게으름 유전자&amp;#039; 가 들어있는건가..OTL..&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   ... 뭐 그래도 인생은 즐기는것.. 게임좀 하면 어때[[User:Maintenance script|Maintenance script]] ([[User talk:Maintenance script|talk]]) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;04&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;58&lt;/del&gt;, 27 March 2026 (UTC) (미래에 니트족 한명 또 추가되겠군..;;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   ... 뭐 그래도 인생은 즐기는것.. 게임좀 하면 어때[[User:Maintenance script|Maintenance script]] ([[User talk:Maintenance script|talk]]) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;05&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;21&lt;/ins&gt;, 27 March 2026 (UTC) (미래에 니트족 한명 또 추가되겠군..;;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   .. 너무 놀았으니 자기전에 간단히 한개 풀어주고 자야지.. 해서 푼게 이것.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   .. 너무 놀았으니 자기전에 간단히 한개 풀어주고 자야지.. 해서 푼게 이것.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   CSI를 많이 봐서 그런지 형사아저씨를 돕고싶었나보다.^^&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   CSI를 많이 봐서 그런지 형사아저씨를 돕고싶었나보다.^^&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=86980&amp;oldid=prev</id>
		<title>Maintenance script: Quality repair v1</title>
		<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=86980&amp;oldid=prev"/>
		<updated>2026-03-27T04:58:20Z</updated>

		<summary type="html">&lt;p&gt;Quality repair v1&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 04:58, 27 March 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l2&quot;&gt;Line 2:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 2:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  === 느낀점 및 설명 ===&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;  === 느낀점 및 설명 ===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   하루종일 루니아만 했다아아아..ㅠ.ㅜ  너무 게으른거아냐?? 이거 문제있는데.. &amp;#039;게으름 유전자&amp;#039; 가 들어있는건가..OTL..&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   하루종일 루니아만 했다아아아..ㅠ.ㅜ  너무 게으른거아냐?? 이거 문제있는데.. &amp;#039;게으름 유전자&amp;#039; 가 들어있는건가..OTL..&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   ... 뭐 그래도 인생은 즐기는것.. 게임좀 하면 어때[[User:Maintenance script|Maintenance script]] ([[User talk:Maintenance script|talk]]) &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;00&lt;/del&gt;:&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;29&lt;/del&gt;, 27 March 2026 (UTC) (미래에 니트족 한명 또 추가되겠군..;;)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   ... 뭐 그래도 인생은 즐기는것.. 게임좀 하면 어때[[User:Maintenance script|Maintenance script]] ([[User talk:Maintenance script|talk]]) &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;04&lt;/ins&gt;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;58&lt;/ins&gt;, 27 March 2026 (UTC) (미래에 니트족 한명 또 추가되겠군..;;)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   .. 너무 놀았으니 자기전에 간단히 한개 풀어주고 자야지.. 해서 푼게 이것.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   .. 너무 놀았으니 자기전에 간단히 한개 풀어주고 자야지.. 해서 푼게 이것.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   CSI를 많이 봐서 그런지 형사아저씨를 돕고싶었나보다.^^&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;   CSI를 많이 봐서 그런지 형사아저씨를 돕고싶었나보다.^^&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=84903&amp;oldid=prev</id>
		<title>Maintenance script: Repair batch-0003 pages from live compare</title>
		<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=84903&amp;oldid=prev"/>
		<updated>2026-03-27T00:29:08Z</updated>

		<summary type="html">&lt;p&gt;Repair batch-0003 pages from live compare&lt;/p&gt;
&lt;a href=&quot;https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;amp;diff=84903&amp;amp;oldid=38452&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Maintenance script</name></author>
	</entry>
	<entry>
		<id>https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=38452&amp;oldid=prev</id>
		<title>imported&gt;Unknown at 05:27, 7 February 2021</title>
		<link rel="alternate" type="text/html" href="https://mediawiki.zeropage.org/index.php?title=Robbery/%EC%A1%B0%ED%98%84%ED%83%9C&amp;diff=38452&amp;oldid=prev"/>
		<updated>2021-02-07T05:27:55Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== [[Robbery/조현태]] ==&lt;br /&gt;
 === 느낀점 및 설명 ===&lt;br /&gt;
  하루종일 루니아만 했다아아아..ㅠ.ㅜ  너무 게으른거아냐?? 이거 문제있는데.. &amp;#039;게으름 유전자&amp;#039; 가 들어있는건가..OTL..&lt;br /&gt;
  ... 뭐 그래도 인생은 즐기는것.. 게임좀 하면 어때~~~~ (미래에 니트족 한명 또 추가되겠군..;;)&lt;br /&gt;
  .. 너무 놀았으니 자기전에 간단히 한개 풀어주고 자야지.. 해서 푼게 이것.&lt;br /&gt;
  CSI를 많이 봐서 그런지 형사아저씨를 돕고싶었나보다.^^&lt;br /&gt;
&lt;br /&gt;
  주어진 예제와 그 이외의 몇몇 사항을 바탕으로 테스트를 하였다.&lt;br /&gt;
  경우의 수가 여러가지 나오는 경우를 어떻게 처리할까 고민했는데.. 못찾은 걸로 할까? 아니면 답으로 간주해서 출력할까? 하다가, 이 경우는 못찾은 걸로 처리하였다. ( &amp;quot;Nothing known.&amp;quot; 으로 출력된다. )&lt;br /&gt;
  &amp;#039;명확한 경우&amp;#039; 에 속하지 않기때문에..^^&lt;br /&gt;
  최적화를 아예 안할까 하다가.. 그럼 너무너무 간단해져서 약간이나마 최적화를 했다.&lt;br /&gt;
&lt;br /&gt;
  자전거 문제에 이 소스를 배껴넣다가.. 규칙을 일부 잘못 이해한것 같아서 수정했다.&lt;br /&gt;
  이전의 경우 도둑이 특정시간에 존재할 수 없는경우 &amp;quot;The robber has escaped.&amp;quot; 를 출력했으나, 지금은 모든 시간의 움직임을 고려해서 존재하지 않으면 &amp;quot;The robber has escaped.&amp;quot;를 출력하도록 수정하였다. (사실 소스상에선 그다지 바뀐건 없다..^^)&lt;br /&gt;
&lt;br /&gt;
 === 소스 ===&lt;br /&gt;
 #include &amp;amp;lt;iostream&amp;amp;gt;&lt;br /&gt;
 #include &amp;amp;lt;Windows.h&amp;amp;gt;&lt;br /&gt;
 #include &amp;amp;lt;vector&amp;amp;gt;&lt;br /&gt;
 #include &amp;amp;lt;algorithm&amp;amp;gt;&lt;br /&gt;
 #include &amp;amp;lt;atltypes.h&amp;amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 using namespace std;&lt;br /&gt;
 &lt;br /&gt;
 #define CAN_MOVE_POINT 0&lt;br /&gt;
 #define DONT_MOVE_POINT 1&lt;br /&gt;
 &lt;br /&gt;
 vector&amp;amp;lt; vector&amp;amp;lt; vector&amp;amp;lt;int&amp;amp;gt; &amp;amp;gt; &amp;amp;gt; g_cityMap;&lt;br /&gt;
 vector&amp;amp;lt; vector&amp;amp;lt;POINT&amp;amp;gt; &amp;amp;gt; g_canMovePoints;&lt;br /&gt;
 vector&amp;amp;lt;int&amp;amp;gt; g_saveMessageTime;&lt;br /&gt;
 vector&amp;amp;lt; vector&amp;amp;lt;POINT&amp;amp;gt; &amp;amp;gt; g_maxPoints;&lt;br /&gt;
 &lt;br /&gt;
 void InitCityMap(int cityWidth, int cityHeight, int keepTime)&lt;br /&gt;
 {&lt;br /&gt;
 	g_maxPoints.clear();&lt;br /&gt;
 	g_saveMessageTime.clear();&lt;br /&gt;
 	g_canMovePoints.clear();&lt;br /&gt;
 	g_cityMap.clear();&lt;br /&gt;
 &lt;br /&gt;
 	g_canMovePoints.resize(keepTime);&lt;br /&gt;
 	g_cityMap.resize(keepTime);&lt;br /&gt;
 	for (register int i = 0; i &amp;amp;lt; (int)g_cityMap.size(); ++i)&lt;br /&gt;
 	{&lt;br /&gt;
 		g_cityMap[i].resize(cityWidth);&lt;br /&gt;
 		for(register int j = 0; j &amp;amp;lt; (int)g_cityMap[i].size(); ++j)&lt;br /&gt;
 		{&lt;br /&gt;
 			g_cityMap[i][j].resize(cityHeight);&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 void SetMessagePoints(int receiveTime, int left, int top, int right, int bottom)&lt;br /&gt;
 {&lt;br /&gt;
 	for (register int i = left - 1; i &amp;amp;lt; right; ++i)&lt;br /&gt;
 	{&lt;br /&gt;
 		for (register int j = top - 1; j &amp;amp;lt; bottom; ++j)&lt;br /&gt;
 		{&lt;br /&gt;
 			g_cityMap[receiveTime - 1][i][j] = DONT_MOVE_POINT;&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 void SetCanMovePoints()&lt;br /&gt;
 {&lt;br /&gt;
 	for (register int i = 0; i &amp;amp;lt; (int)g_cityMap.size(); ++i)&lt;br /&gt;
 	{&lt;br /&gt;
 		for(register int j = 0; j &amp;amp;lt; (int)g_cityMap[i].size(); ++j)&lt;br /&gt;
 		{&lt;br /&gt;
 			for(register int k = 0; k &amp;amp;lt; (int)g_cityMap[i][j].size(); ++k)&lt;br /&gt;
 			{&lt;br /&gt;
 				if (CAN_MOVE_POINT == g_cityMap[i][j][k])&lt;br /&gt;
 				{&lt;br /&gt;
 					POINT canMovePoint;&lt;br /&gt;
 					canMovePoint.x = j;&lt;br /&gt;
 					canMovePoint.y = k;&lt;br /&gt;
 					g_canMovePoints[i].push_back(canMovePoint);&lt;br /&gt;
 				}&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 void MoveNextPoint(POINT nowPoint, POINT targetPoint, int nowTime, int targetTime, vector&amp;amp;lt;POINT&amp;amp;gt;&amp;amp;amp; movedPoint)&lt;br /&gt;
 {&lt;br /&gt;
 	//// 이동할 수 없는 곳일때 ////&lt;br /&gt;
 	if (0 &amp;amp;gt; nowPoint.x || (int)g_cityMap[nowTime].size() &amp;amp;lt;= nowPoint.x)&lt;br /&gt;
 		return;&lt;br /&gt;
 	if (0 &amp;amp;gt; nowPoint.y || (int)g_cityMap[nowTime][nowPoint.x].size() &amp;amp;lt;= nowPoint.y)&lt;br /&gt;
 		return;&lt;br /&gt;
 	if (DONT_MOVE_POINT == g_cityMap[nowTime][nowPoint.x][nowPoint.y])&lt;br /&gt;
 		return;&lt;br /&gt;
 &lt;br /&gt;
 	//// 목표시간에 도착했을때 ////&lt;br /&gt;
 	if (nowTime == targetTime)&lt;br /&gt;
 	{&lt;br /&gt;
 		//// 목표지점이 아닐때 ////&lt;br /&gt;
 		if (nowPoint.x != targetPoint.x || nowPoint.y != targetPoint.y)&lt;br /&gt;
 			return;&lt;br /&gt;
 &lt;br /&gt;
 		int suchTime = -1;&lt;br /&gt;
 		for (register int i = 0; i &amp;amp;lt; (int)g_saveMessageTime.size(); ++i)&lt;br /&gt;
 		{&lt;br /&gt;
 			if (nowTime &amp;amp;lt; g_saveMessageTime[i])&lt;br /&gt;
 			{&lt;br /&gt;
 				suchTime = g_saveMessageTime[i];&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 		//// 더이상 지령받은 지점이 없을때 ////&lt;br /&gt;
 		if (-1 == suchTime)&lt;br /&gt;
 		{&lt;br /&gt;
 			movedPoint.push_back(nowPoint);&lt;br /&gt;
 			g_maxPoints.push_back(movedPoint);&lt;br /&gt;
 			movedPoint.pop_back();&lt;br /&gt;
 			return;&lt;br /&gt;
 		}&lt;br /&gt;
 &lt;br /&gt;
 		//// 지령받은 지점이 있을때 ////&lt;br /&gt;
 		for (register int i = 0; i &amp;amp;lt; (int)g_canMovePoints[suchTime].size(); ++i)&lt;br /&gt;
 		{&lt;br /&gt;
 			MoveNextPoint(nowPoint, g_canMovePoints[suchTime][i], nowTime, suchTime, movedPoint);&lt;br /&gt;
 		}&lt;br /&gt;
 		return;&lt;br /&gt;
 	}&lt;br /&gt;
 &lt;br /&gt;
 	//// 움직이는 중일때 ////&lt;br /&gt;
 	int movingTimeX = targetPoint.x - nowPoint.x;&lt;br /&gt;
 	int movingTimeY = targetPoint.y - nowPoint.y;&lt;br /&gt;
 	if (abs(movingTimeX) + abs(movingTimeY) &amp;amp;gt; targetTime - nowTime)&lt;br /&gt;
 		return;&lt;br /&gt;
 	else&lt;br /&gt;
 	{&lt;br /&gt;
 		movedPoint.push_back(nowPoint);&lt;br /&gt;
 		POINT tempPoint = nowPoint;&lt;br /&gt;
 		if (0 &amp;amp;lt; movingTimeX)&lt;br /&gt;
 		{&lt;br /&gt;
 			++nowPoint.x;&lt;br /&gt;
 			MoveNextPoint(nowPoint, targetPoint, nowTime + 1, targetTime, movedPoint);&lt;br /&gt;
 		}&lt;br /&gt;
 		else if (0 &amp;amp;gt; movingTimeX)&lt;br /&gt;
 		{&lt;br /&gt;
 			--nowPoint.x;&lt;br /&gt;
 			MoveNextPoint(nowPoint, targetPoint, nowTime + 1, targetTime, movedPoint);&lt;br /&gt;
 		}&lt;br /&gt;
 		nowPoint = tempPoint;&lt;br /&gt;
 &lt;br /&gt;
 		if (0 &amp;amp;lt; movingTimeY)&lt;br /&gt;
 		{&lt;br /&gt;
 			++nowPoint.y;&lt;br /&gt;
 			MoveNextPoint(nowPoint, targetPoint, nowTime + 1, targetTime, movedPoint);&lt;br /&gt;
 		}&lt;br /&gt;
 		else if (0 &amp;amp;gt; movingTimeY)&lt;br /&gt;
 		{&lt;br /&gt;
 			--nowPoint.y;&lt;br /&gt;
 			MoveNextPoint(nowPoint, targetPoint, nowTime + 1, targetTime, movedPoint);&lt;br /&gt;
 		}&lt;br /&gt;
 		nowPoint = tempPoint;&lt;br /&gt;
 &lt;br /&gt;
 		//// 목표지점까지 시간적 여유가 있을때 ////&lt;br /&gt;
 		if (abs(movingTimeX) + abs(movingTimeY) &amp;amp;lt; targetTime - nowTime)&lt;br /&gt;
 		{&lt;br /&gt;
 			const int ADD_POINT_X[5] = {0, +1, -1, 0, 0};&lt;br /&gt;
 			const int ADD_POINT_Y[5] = {0, 0, 0, +1, -1};&lt;br /&gt;
 			for (register int i = 0; i &amp;amp;lt; 5; ++i)&lt;br /&gt;
 			{&lt;br /&gt;
 				nowPoint.x += ADD_POINT_X[i];&lt;br /&gt;
 				nowPoint.y += ADD_POINT_Y[i];&lt;br /&gt;
 				MoveNextPoint(nowPoint, targetPoint, nowTime + 1, targetTime, movedPoint);&lt;br /&gt;
 				nowPoint = tempPoint;&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 		movedPoint.pop_back();&lt;br /&gt;
 	}&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 void KillSameThing()&lt;br /&gt;
 {&lt;br /&gt;
 	for (register int i = 0; i &amp;amp;lt; (int)g_maxPoints.size(); ++i)&lt;br /&gt;
 	{&lt;br /&gt;
 		for (register int j = i + 1; j &amp;amp;lt; (int)g_maxPoints.size(); ++j)&lt;br /&gt;
 		{&lt;br /&gt;
 			bool isSame = TRUE;&lt;br /&gt;
 			for (register int k = 0; k &amp;amp;lt; (int)g_maxPoints[i].size(); ++k)&lt;br /&gt;
 			{&lt;br /&gt;
 				if (g_maxPoints[i][k].x != g_maxPoints[j][k].x || g_maxPoints[i][k].y != g_maxPoints[j][k].y)&lt;br /&gt;
 				{&lt;br /&gt;
 					isSame = FALSE;&lt;br /&gt;
 					break;&lt;br /&gt;
 				}&lt;br /&gt;
 			}&lt;br /&gt;
 			if (isSame)&lt;br /&gt;
 			{&lt;br /&gt;
 				g_maxPoints.erase(g_maxPoints.begin() + j);&lt;br /&gt;
 				--i;&lt;br /&gt;
 				break;&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 	}&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 void main()&lt;br /&gt;
 {&lt;br /&gt;
 	for (int testCaseNumber = 1; ; ++testCaseNumber)&lt;br /&gt;
 	{&lt;br /&gt;
 		int cityWidth, cityHeight, keepTime;&lt;br /&gt;
 		scanf(&amp;quot;%d %d %d&amp;quot;, &amp;amp;amp;cityWidth, &amp;amp;amp;cityHeight, &amp;amp;amp;keepTime);&lt;br /&gt;
 &lt;br /&gt;
 		if (0 == cityWidth &amp;amp;amp;&amp;amp;amp; 0 == cityHeight &amp;amp;amp;&amp;amp;amp; 0 == keepTime)&lt;br /&gt;
 			break;&lt;br /&gt;
 &lt;br /&gt;
 		InitCityMap(cityWidth, cityHeight, keepTime);&lt;br /&gt;
 &lt;br /&gt;
 		int numberOfMessage;&lt;br /&gt;
 		scanf(&amp;quot;%d&amp;quot;, &amp;amp;amp;numberOfMessage);&lt;br /&gt;
 &lt;br /&gt;
 		int receiveTime, left, top, right, bottom;&lt;br /&gt;
 		for (register int i = 0; i &amp;amp;lt; numberOfMessage; ++i)&lt;br /&gt;
 		{&lt;br /&gt;
 			scanf(&amp;quot;%d %d %d %d %d&amp;quot;, &amp;amp;amp;receiveTime, &amp;amp;amp;left, &amp;amp;amp;top, &amp;amp;amp;right, &amp;amp;amp;bottom);&lt;br /&gt;
 			SetMessagePoints(receiveTime, left, top, right, bottom);&lt;br /&gt;
 			if (g_saveMessageTime.end() == find(g_saveMessageTime.begin(), g_saveMessageTime.end(), receiveTime - 1))&lt;br /&gt;
 				g_saveMessageTime.push_back(receiveTime - 1);&lt;br /&gt;
 		}&lt;br /&gt;
 		SetCanMovePoints();&lt;br /&gt;
 		bool isEscaped = FALSE;&lt;br /&gt;
 		for (register int i = 0; i &amp;amp;lt; keepTime; ++i)&lt;br /&gt;
 		{&lt;br /&gt;
 			if (0 == g_canMovePoints[i].size())&lt;br /&gt;
 			{&lt;br /&gt;
 				isEscaped = TRUE;&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 		for (register int i = 0; i &amp;amp;lt; (int)g_canMovePoints[0].size(); ++i)&lt;br /&gt;
 		{&lt;br /&gt;
 			vector&amp;amp;lt;POINT&amp;amp;gt; movedPoint;&lt;br /&gt;
 			MoveNextPoint(g_canMovePoints[0][i], g_canMovePoints[0][i], 0, 0, movedPoint);&lt;br /&gt;
 		}&lt;br /&gt;
 		KillSameThing();&lt;br /&gt;
 		cout &amp;amp;lt;&amp;amp;lt; &amp;quot;Robbery #&amp;quot; &amp;amp;lt;&amp;amp;lt; testCaseNumber &amp;amp;lt;&amp;amp;lt; &amp;quot;:&amp;quot; &amp;amp;lt;&amp;amp;lt; endl;&lt;br /&gt;
 		if (0 == g_maxPoints.size() &amp;amp;amp;&amp;amp;amp; 0 != g_saveMessageTime.size())&lt;br /&gt;
 		{&lt;br /&gt;
 			cout &amp;amp;lt;&amp;amp;lt; &amp;quot;The robber has escaped.&amp;quot; &amp;amp;lt;&amp;amp;lt; endl;&lt;br /&gt;
 		}&lt;br /&gt;
 		else if (1 == g_maxPoints.size() &amp;amp;amp;&amp;amp;amp; keepTime == g_maxPoints[0].size() + 1)&lt;br /&gt;
 		{&lt;br /&gt;
 			for (register int i = 0; i &amp;amp;lt; (int)g_maxPoints[0].size(); ++i)&lt;br /&gt;
 			{&lt;br /&gt;
 				cout &amp;amp;lt;&amp;amp;lt; &amp;quot;Time step &amp;quot; &amp;amp;lt;&amp;amp;lt; i + 1 &amp;amp;lt;&amp;amp;lt; &amp;quot;: The robber has been at &amp;quot; &amp;amp;lt;&amp;amp;lt; g_maxPoints[0][i].x + 1 &amp;amp;lt;&amp;amp;lt; &amp;quot;,&amp;quot; &amp;amp;lt;&amp;amp;lt; g_maxPoints[0][i].y + 1 &amp;amp;lt;&amp;amp;lt; &amp;quot;.&amp;quot; &amp;amp;lt;&amp;amp;lt; endl;&lt;br /&gt;
 			}&lt;br /&gt;
 		}&lt;br /&gt;
 		else&lt;br /&gt;
 		{&lt;br /&gt;
 			cout &amp;amp;lt;&amp;amp;lt; &amp;quot;Nothing known.&amp;quot; &amp;amp;lt;&amp;amp;lt; endl;&lt;br /&gt;
 		}&lt;br /&gt;
 		cout &amp;amp;lt;&amp;amp;lt; endl;&lt;br /&gt;
 	}&lt;br /&gt;
 }&lt;br /&gt;
----&lt;br /&gt;
[[Robbery]]&lt;/div&gt;</summary>
		<author><name>imported&gt;Unknown</name></author>
	</entry>
</feed>