Toggle menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

게임프로그래밍: Difference between revisions

From ZeroWiki
imported>nsh0425
No edit summary
 
(Repair batch-0004 pages from live compare)
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
Describe 게임프로그래밍 here
__TOC__


= SDL =
* [http://www.libsdl.org/release/SDL-devel-1.2.14-VC8.zip libSDL_dev]
= Setting Up SDL =
* [http://lazyfoo.net/SDL_tutorials/lesson01/windows/msvsnet0508e/index.php Setting_Up_SDL]
= Source Codes=
#include "SDL.h"
int main(int argc,char **argv)
{
SDL_Surface *pScreen;
SDL_Init(SDL_INIT_EVERYTHING);
pScreen = SDL_SetVideoMode(640,480,32,SDL_SWSURFACE);
SDL_FillRect(pScreen,&pScreen->clip_rect,SDL_MapRGB(pScreen->format,0,0,255));
SDL_Flip(pScreen);
SDL_Delay(2000);
}

Latest revision as of 00:37, 27 March 2026

SDL

Setting Up SDL

Source Codes

  1. include "SDL.h"

int main(int argc,char **argv) { SDL_Surface *pScreen;

SDL_Init(SDL_INIT_EVERYTHING);

pScreen = SDL_SetVideoMode(640,480,32,SDL_SWSURFACE);

SDL_FillRect(pScreen,&pScreen->clip_rect,SDL_MapRGB(pScreen->format,0,0,255)); SDL_Flip(pScreen); SDL_Delay(2000); }