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* I can treat D3D, DInput, but It's so crude yet. | * I can treat D3D, DInput, but It's so crude yet. | ||
* The DInput's message priority is maybe so high... It's very very fast.--; I can't control it. | * The DInput's message priority is maybe so high... It's very very fast.--; I can't control it. | ||
* I modify above sentence.--; I test GetAsyncKeyState(), but it's speed is same with DInput.--; How do I do | * I modify above sentence.--; I test GetAsyncKeyState(), but it's speed is same with DInput.--; How do I do[[User:Maintenance script|Maintenance script]] ([[User talk:Maintenance script|talk]])? | ||
== 12/26 Thu == | == 12/26 Thu == | ||
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== 12/28 Sat == | == 12/28 Sat == | ||
* I feel that I am getting laziness.--; | * I feel that I am getting laziness.--; | ||
Revision as of 00:37, 27 March 2026
12/23 Mon
- I read a Squeak chapter 3,4. Its sentence is so easy.
- I suprised at Smalltalk's concepts.
12/24 Tue
- I studied a Grammar In Use Chapter 44,45,46
- I read a Programming Pearls Chapter 6 a little, because I can't understand very well--;. So I read Chapter 7,8,9,10 roughly. In my opinion, there is no very serious contents.
- I read a Squeak chapter 5.
12/25 Wed
- I code directX examples all day.--;
- I can treat D3D, DInput, but It's so crude yet.
- The DInput's message priority is maybe so high... It's very very fast.--; I can't control it.
- I modify above sentence.--; I test GetAsyncKeyState(), but it's speed is same with DInput.--; How do I doMaintenance script (talk)?
12/26 Thu
- I made a SnakeBite with Direct3D and DirectInput. I'll add sound with DirectSound, and I'll test DirectX's almost all contents.
12/27 Fri
- I saw a very good sentence in 'The Fighting'. It's "Although you try very hard, It's no gurantee that you'll be success. But All succecssfull man have tried."
12/28 Sat
- I feel that I am getting laziness.--;